TMS320DM8148, TMS320DM8147, TMS320DM8146
www.ti.com
SPRS647B–MARCH 2011–REVISED SEPTEMBER 2011
TMS320DM814x DaVinci™
Digital Media Processors
Check for Samples: TMS320DM8148, TMS320DM8147, TMS320DM8146
1 High-Performance System-on-Chip (SoC)
1.1 Features
12
– 32K-Byte L1P RAM/Cache With EDC
– 32K-Byte L1D RAM/Cache
• High-Performance DaVinci™ Digital Media
Processors
– Up to 1-GHz ARM® Cortex™-A8 RISC MPU
– Up to 750-MHz C674x™ VLIW DSP
– Up to 6000/4500 C674x™ MIPS/MFLOPS
– Fully Software-Compatible with C67x+™,
C64x+™
– 256K-Byte L2 Unified Mapped RAM/Caches
With ECC
• DSP/EDMA Memory Management Unit
(DEMMU)
– Maps C674x DSP and EDMA TC Memory
Accesses to System Addresses
• 128K-Bytes On-Chip Memory Controller
(OCMC) RAM
• Imaging Subsystem (ISS)
– Camera Sensor Connection
• ARM® Cortex™-A8 Core
– ARMv7 Architecture
•
In-Order, Dual-Issue, Superscalar
Microprocessor Core
•
•
•
NEON™ Multimedia Architecture
Supports Integer and Floating Point
Jazelle® RCT Execution Environment
•
Parallel Connection for Raw (up to 16-Bit)
and BT.656/BT.1120 (8-/16-bit)
– Image Sensor Interface (ISIF) for Handling
Image/Video Data From the Camera Sensor
– Resizer
• ARM® Cortex™-A8 Memory Architecture
– 32K-Byte Instruction and Data Caches
– 512K-Byte L2 Cache
– 64K-Byte RAM, 48K-Byte Boot ROM
• TMS320C674x™ Floating-Point VLIW DSP
– 64 General-Purpose Registers (32-Bit)
– Six ALU (32-/40-Bit) Functional Units
•
•
Resizing Image/Video From 1/16x to 8x
Generating Two Different Resizing
Outputs Concurrently
• Programmable High-Definition Video Image
Coprocessing (HDVICP v2) Engine
•
Supports 32-Bit Integer, SP (IEEE Single
Precision/32-Bit) and DP (IEEE Double
Precision/64-Bit) Floating Point
Supports up to Four SP Adds Per Clock
and Four DP Adds Every Two Clocks
Supports up to Two Floating-Point (SP or
DP) Approximate Reciprocal or Square
Root Operations Per Cycle
– Encode, Decode, Transcode Operations
– H.264, MPEG2, VC1, MPEG4, SP/ASP,
JPEG/MJPEG
• Media Controller
– Controls the HDVPSS, HDVICP2, and ISS
• SGX530 3D Graphics Engine
– Delivers up to 18 MPoly/sec
– Universal Scalable Shader Engine
•
•
– Two Multiply Functional Units
– Direct3D Mobile, OpenGLES 1.1 and 2.0,
•
Mixed-Precision IEEE Floating-Point
Multiply Supported up to:
OpenVG 1.0, OpenMax API Support
– Advanced Geometry DMA Driven Operation
– Programmable HQ Image Anti-Aliasing
• Endianness
– ARM/DSP Instructions/Data – Little Endian
• HD Video Processing Subsystem (HDVPSS)
– Two 165 MHz HD Video Capture Inputs
–
–
–
–
2 SP x SP → SP Per Clock
2 SP x SP → DP Every Two Clocks
2 SP x DP → DP Every Three Clocks
2 DP x DP → DP Every Four Clocks
•
Fixed-Point Multiply Supports Two 32 x
32 Multiplies, Four 16 x 16-bit Multiplies
including Complex Multiplies, or Eight 8 x
8-Bit Multiplies per Clock Cycle
•
One 16/24-bit Input, Splittable into Dual
8-bit SD Capture Ports
• C674x™ Two-Level Memory Architecture
•
One 8/16/24-bit Input
1
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2
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