TMS320DM8168, TMS320DM8167
TMS320DM8166, TMS320DM8165
www.ti.com
SPRS614–MARCH 2011
TMS320DM816x DaVinci
Digital Media Processors
Check for Samples: TMS320DM8168, TMS320DM8167, TMS320DM8166, TMS320DM8165
1 Device Summary
1.1 Features
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Multiply Supported up to:
• High-Performance DaVinci™ Digital Media
Processors
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2 SP x SP → SP Per Clock
– ARM® Cortex™-A8 RISC MPU
2 SP x SP → DP Every Two Clocks
2 SP x DP → DP Every Three Clocks
2 DP x DP → DP Every Four Clocks
•
Up to 1.2 GHz
– C674x VLIW DSP
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Up to 1.0 GHz
Up to 8000/6000 C674x MIPS/MFLOPS
Fully Software-Compatible with C67x+™
and C64x+™
•
Fixed-Point Multiply Supports Two 32 x
32 Multiplies, Four 16 x 16-bit Multiplies
including Complex Multiplies, or Eight 8 x
8-Bit Multiplies per Clock Cycle
• ARM® Cortex™-A8 Core
– ARMv7 Architecture
• C674x Two-Level Memory Architecture
– 32K-Byte L1P and L1D RAM/Cache
– 256K-Byte L2 Unified Mapped RAM/Caches
• DSP/EDMA Memory Management Unit
(DEMMU)
– Maps C674x DSP and EMDA TCB Memory
Accesses to System Addresses
• 512K-Bytes On-Chip Memory Controller
(OCMC) RAM
• Up to Three Programmable High-Definition
Video Image Coprocessing (HDVICP2) Engines
•
In-Order, Dual-Issue, Superscalar
Microprocessor Core
NEON™ Multimedia Architecture
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– Supports Integer and Floating Point
(VFPv3-IEEE754 compliant)
•
Jazelle® RCT Execution Environment
• ARM® Cortex™-A8 Memory Architecture
– 32K-Byte Instruction and Data Caches
– 256K-Byte L2 Cache
– Encode, Decode, Transcode Operations
– H.264, MPEG2, VC1, MPEG4 SP/ASP
• SGX530 3D Graphics Engine (available only on
the DM8168/DM8166 device)
– 64K-Byte RAM, 48K-Byte Boot ROM
• TMS320C674x Floating-Point VLIW DSP
– 64 General-Purpose Registers (32-Bit)
– Six ALU (32-/40-Bit) Functional Units
– Delivers up to 30 MTriangles/s
•
Supports 32-Bit Integer, SP (IEEE Single
Precision/32-Bit) and DP (IEEE Double
Precision/64-Bit) Floating Point
Supports up to Four SP Adds Per Clock
and Four DP Adds Every Two Clocks
Supports up to Two Floating-Point (SP or
DP) Approximate Reciprocal or Square
Root Operations Per Cycle
– Universal Scalable Shader Engine
– Direct3D® Mobile, OpenGL® ES 1.1 and 2.0,
OpenVG™ 1.0, OpenMax™ API Support
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•
– Advanced Geometry DMA Driven Operation
– Programmable HQ Image Anti-Aliasing
• Endianness
– ARM/DSP Instructions/Data – Little Endian
• HD Video Processing Subsystem (HDVPSS)
– Two 165 MHz HD Video Capture Channels
– Two Multiply Functional Units
Mixed-Precision IEEE Floating-Point
•
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Please be aware that an important notice concerning availability, standard warranty, and use in critical applications of Texas
Instruments semiconductor products and disclaimers thereto appears at the end of this data sheet.
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DaVinci, C64x+, SmartReflex, TMS320C6000, Code Composer Studio, DSP/BIOS, XDS are trademarks of Texas Instruments.
Cortex, NEON are trademarks of ARM Ltd or its subsidiaries.
ARM, Jazelle, Thumb are registered trademarks of ARM Ltd or its subsidiaries.
USSE, POWERVR are trademarks of Imagination Technologies Limited.
OpenVG, OpenMax are trademarks of Khronos Group Inc.
Direct3D, Microsoft, Windows are registered trademarks of Microsoft Corporation in the United States and/or other countries.
I2C BUS is a registered trademark of NXP B.V. Corporation Netherlands.
PCI Express, PCIe are registered trademarks of PCI-SIG.
10OpenGL is a registered trademark of Silicon Graphics International Corp. or its subsidiaries in the United States and/or other countries.
11All other trademarks are the property of their respective owners.
PRODUCT PREVIEW information concerns products in the formative
Copyright © 2011, Texas Instruments Incorporated
or design phase of development. Characteristic data and other
specifications are design goals. Texas Instruments reserves the right
to change or discontinue these products without notice.