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MB86298

更新时间: 2024-11-24 11:13:11
品牌 Logo 应用领域
富士通 - FUJITSU 显示控制器
页数 文件大小 规格书
2页 462K
描述
Graphics Display Controller

MB86298 数据手册

 浏览型号MB86298的Datasheet PDF文件第2页 
MB86298 “RUBY”  
Graphics Display Controller  
Description  
The Fujitsu MB86298“Ruby”is a standalone graphics display  
controller (GDC) compliant with the OpenGL® 2.0 standard.  
This highly integrated GDC, which is compatible with the latest  
generation of PCI Express MCUs that are available from a  
growing number of suppliers, provides a broad range of features,  
functionality and flexible implementation options. It is ideally  
suited for high-end automotive designs including dashboard  
systems, head-up displays (HUD), telematics systems, navigation  
systems and rear-seat entertainment applications. The MB86298  
“Ruby”is also ideal for avionics and high-end industrial  
applications.  
scene level, as opposed to only at initialization, providing  
significant power savings. Hardware support for some functions of  
the OpenVG 1.1 standard is also included.  
The MB86298“Ruby”GDC, which can drive four displays of  
varying resolutions (1600 x 600 or 1289 x 1024), is the first  
product of its kind to support the dual-view display panels. These  
panels, which are becoming popular in center-stack applications,  
allow one display panel to show both driver information and active  
entertainment content while hiding the latter from the drivers  
view. The new GDC also supports dithering for improved image  
quality and gamma correction, which compensates for variations  
in display panels.  
This GDC minimizes power consumption to a typical rating of  
under 2.5W, eliminating the need for heat sinks or active cooling  
systems. As with all Fujitsu GDCs, the MB86298s design  
strategically balances performance and power consumption. For  
example, as with most graphic processing units, it supports full-  
scene anti-aliasing (FSAA), which requires a lot of memory and,  
by extension, higher power. Unique to the MB86298“Ruby”GDC,  
this FSAA capability can be programmed to occur on a scene-by-  
The MB86298 incorporates a fully programmable unified vertex  
and fragment shader architecture to meet the OpenGL® 2.0  
standard. State-of-the-art interfaces to the host (PCI Express,  
single lane) and graphic memory (64 bit DDR2-800) provide the  
necessary bandwidth for data throughput for future high-end  
graphics applications.  

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