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CY8CLED08_10 PDF预览

CY8CLED08_10

更新时间: 2022-12-28 02:46:44
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赛普拉斯 - CYPRESS 控制器
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44页 1097K
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EZ-Color™ HB LED Controller

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CY8CLED08  
3. Development Tools  
PSoC Designer is a Microsoft® Windows-based, integrated  
3.1.4 Code Generation Tools  
development  
environment  
for  
the  
Programmable  
PSoC Designer supports multiple third party C compilers and  
assemblers. The code generation tools work seamlessly within  
the PSoC Designer interface and have been tested with a full  
range of debugging tools. The choice is yours.  
System-on-Chip (PSoC) devices. The PSoC Designer IDE runs  
on Windows XP or Windows Vista.  
This system provides design database management by project,  
an integrated debugger with In-Circuit Emulator, in-system  
programming support, and built-in support for third-party  
assemblers and C compilers.  
Assemblers. The assemblers allow assembly code to merge  
seamlessly with C code. Link libraries automatically use absolute  
addressing or are compiled in relative mode, and linked with  
other software modules to get absolute addressing.  
PSoC Designer also supports C language compilers developed  
specifically for the devices in the PSoC family.  
C Language Compilers. C language compilers are available  
that support the PSoC family of devices. The products allow you  
to create complete C programs for the PSoC family devices.  
3.1 PSoC Designer Software Subsystems  
3.1.1 System-Level View  
A drag-and-drop visual embedded system design environment  
based on PSoC Designer. In the system level view you create a  
model of your system inputs, outputs, and communication inter-  
faces. You define when and how an output device changes state  
based upon any or all other system devices. Based upon the  
design, PSoC Designer automatically selects one or more PSoC  
Mixed-Signal Controllers that match your system requirements.  
The optimizing C compilers provide all the features of C tailored  
to the PSoC architecture. They come complete with embedded  
libraries providing port and bus operations, standard keypad and  
display support, and extended math functionality.  
3.1.5 Debugger  
The PSoC Designer Debugger subsystem provides hardware  
in-circuit emulation, allowing you to test the program in a physical  
system while providing an internal view of the PSoC device.  
Debugger commands allow the designer to read and program  
and read and write data memory, read and write I/O registers,  
read and write CPU registers, set and clear breakpoints, and  
provide program run, halt, and step control. The debugger also  
allows the designer to create a trace buffer of registers and  
memory locations of interest.  
PSoC Designer generates all embedded code, then compiles  
and links it into a programming file for a specific PSoC device.  
3.1.2 Chip-Level View  
The chip-level view is a more traditional Integrated Development  
Environment (IDE) based on PSoC Designer. Choose a base  
device to work with and then select different onboard analog and  
digital components called user modules that use the PSoC  
blocks. Examples of user modules are ADCs, DACs, Amplifiers,  
and Filters. Configure the user modules for your chosen  
application and connect them to each other and to the proper  
pins. Then generate your project. This prepopulates your project  
with APIs and libraries that you can use to program your  
application.  
3.1.6 Online Help System  
The online help system displays online, context-sensitive help  
for the user. Designed for procedural and quick reference, each  
functional subsystem has its own context-sensitive help. This  
system also provides tutorials and links to FAQs and an Online  
Support Forum to aid the designer in getting started.  
The device editor also supports easy development of multiple  
configurations and dynamic reconfiguration. Dynamic  
configuration allows for changing configurations at run time.  
3.2 In-Circuit Emulator  
A low cost, high functionality In-Circuit Emulator (ICE) is  
available for development support. This hardware has the  
capability to program single devices.  
3.1.3 Hybrid Designs  
You can begin in the system-level view, allow it to choose and  
configure your user modules, routing, and generate code, then  
switch to the chip-level view to gain complete control over  
on-chip resources. All views of the project share a common code  
editor, builder, and common debug, emulation, and programming  
tools.  
The emulator consists of a base unit that connects to the PC by  
way of a USB port. The base unit is universal and operates with  
all PSoC devices. Emulation pods for each device family are  
available separately. The emulation pod takes the place of the  
PSoC device in the target board and performs full speed (24  
MHz) operation.  
Document Number: 001-12981 Rev. *E  
Page 7 of 44  
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